2D / 3D generalist with over 15 years of experience in the game and film industry.
•Led and mentored a multidisciplinary art team, ensuring high visual quality and consistent art direction.
•Helped structure and prioritize the art backlog in Jira to support smooth production flow.
•Collaborated closely with design, tech, and production to deliver tasks on time and within scope.
• Creating 2D & 3D graphics for various projects
• Implementing assets in Unity and Unreal engine
• Work in a triple A pipeline
• Create animation ready models and textures to be used in feature films.
• Set up 3D scenes following director guidelines
• Work with blender camera systems to match real camera positions
• Create digital assets for the denksport puzzle brand apps and website
• Create and manage design documents
• Set up test groups for user experience testing
• Create digital assets for various game projects
• Create and manage design documents
• Work closely together with art director to set up a visual style
• Create digital assets for web platforms
• Create and manage design documents
• Work independently to set up a visual style for games
• Creating ingame assets and texture maps
• Working in a 3D pipeline
• Creating 2D game assets using adobe software
• Working closely with development for implementation
• Creating fame by frame animations for ingame effects